Uppercut Games releases award-winning game Submerged to PC and consoles later this Summer
The combat-free game by Australian BioShock veterans is coming to Xbox One on August 7
Canberra, July 14 2015: Today Uppercut Games has announced release dates for their award-winning title Submerged. In addition, the indie studio has stated that Xbox Live Gold members will receive a 20% discount at launch*.
Submerged is a third-person combat-free game in which you explore a mysterious flooded city and discover the beauty of desolation in vast outdoor environments. You take on the role of Miku, a young girl who has brought her wounded brother to the city in their small fishing boat. Navigate the flooded city streets by boat, scale the drowned buildings, and use your telescope to scour the city for the supplies needed to save your dying sibling. As you explore the city at your own pace, you encounter the habitat that flourishes in this colorful place and discover hidden objects that piece together the story of a broken world and a broken family.
The Xbox One version will be made available via the ID@Xbox self-publishing program on August 7.
“We are very excited to be bringing a new kind of combat-free game experience to consoles and PC,” said company co-founder Ed Orman. “It’s been great to see people who’ve had a chance to preview Submerged really get into the idea of exploration and relaxation.”
Xbox Live Gold members will receive a 20% discount on the game starting at launch. Offer expires on August 17.
About Uppercut Games
Submerged is Uppercut Games’ fourth release, following on from their successful mobile games: EPOCH, SnowJinks and EPOCH 2.
Uppercut Games is an independent video game development studio founded in 2011 by Ed Orman, Andrew James and Ryan Lancaster. The trio have over 38 years of combined experience, initially cutting their teeth on PC games like Fallout: Tactics, Freedom Force and Tribes: Vengeance before moving on to console games with BioShock, BioShock 2 and XCOM.
Submerged is financed with the assistance of Screen Australia’s Games Enterprise Program.