ID@Xbox Blog

Hear From a Gateway Interactive Dev About Spectra!


Hi everyone, I’m Jenny Eckloff from Gateway Interactive, a small, independent games development studio. Our debut game Spectra launches today on Xbox One and I cannot tell you how excited we are to have our game launching to the world!

We’ve been working on Spectra for a long time now, and it’s with stomach leaping anticipation that we release it. We’ve had a lot of people ask us throughout its course of development when can they get it, and now we can point them in the right direction! It always feels good when a project comes to completion but this is something else. Spectra has been our life for 24 hours a day, 7 days a week. We dream about the music. No, seriously.

One of the main things we are excited to see is how people play it on different platforms, from controllers to keypad. Which will have the highest scores? Which will play the best? Who knows! The main thrill is watching it in the hands of the people who want to play it.

We’re overjoyed that finally, what we’ve worked so hard to produce is now in the hands of the people we hope will enjoy it the most; those who have waited patiently to play this game. Here’s our Xbox One launch trailer featuring the dynamic chiptune beats from music artist Chipzel

If you haven’t tried Spectra yet, then expect frustration with unforgiving and punishing gameplay, all wrapped in a beautiful neon glass-like aesthetic. Blast your little ship across procedural ribbons of light produced by the energy of the track!

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