Every now and then, we’ll post a developer diary – an inside look at the work developers are doing to bring their games to life. Usually, these cover things like design decisions, concept art, and the like. Today, we get a look at another part of independent game development – promoting the games.
Mike Heald talks about his experience being interviewed about Wulverblade for Official Xbox Magazine. For the inside scoop, head over to Wulverblade.com, and for the preview itself, check out this month’s OXM.
Bath is a fair old trek from where I am (best part of 10hrs on the road it turned out) but it was a good excuse to show off the game and to spend a few hours in the amazing Roman Baths.